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- on enterFrame
- global gpage, gpagesu, gcount
- repeat with n = 2 to 6
- puppetSprite(n, 1)
- end repeat
- updateStage()
- setcursor()
- put gcount into field "fld.total"
- put gpage && "/" && gpagesu into field "fld.page"
- if gpage = 1 then
- set the visible of sprite 6 to 0
- else
- set the visible of sprite 6 to 1
- end if
- if gpage >= gpagesu then
- set the visible of sprite 5 to 0
- else
- set the visible of sprite 5 to 1
- end if
- updateStage()
- end
-